The Zero-Sum Cube
Project:
Zero-Sum Cube
Course:
ME 115: Human Values in Design
Assignment: To design a toy or educational product for children in the 3rd and 4th grades.
Approach: We began by observing, talking and interacting with students at a local elementary school. We reminded ourselves what it was like to be a kid and drew inspiration from their curriculum.
Prototyping: After narrowing the scope of our initial brainstorms, we decided to make a cube-based puzzle game. I often used my logbook to elaborate on our ideas. We built numerous prototypes before settling on a final design.
Product: The final producible work was a short video explaining how the product worked as well as the functional model seen to the left. The next step in the process would have been product testing with children.